Norizuandi Bin Ibrahim

Department:

KAMPUS MUKAH

Email Address: norizuandiibrahim@uitm.edu.my
Position: Pensyarah Kanan
Expertise: Sciences computer & computer networking
Status: Active
No. Research Title Status Date of
Completion
1. Pembangunan Aplikasi E-Tasrif dalam Kalangan Pelajar UiTM Cawangan Sarawak Kampus Mukah. OGN
       
No. Publication Title
Publication
type
Publication
date
SCOPUS/WOS/ERA
1. Enhancement of Alert Correlation Model to Improve Performance of Signature-Based Intrusion Detection System (IDS)
PROCEEDING PAPER
2015-10-27
PENDING
2. Pendekatan Dakwah Dalam Kalangan Remaja: Peranan Kelab Remaja Harakah Islamiah (HIKMAH) Di Mukah, Sarawak
PROCEEDING PAPER
2017-09-25
PENDING
3. Interactive Educational Android Mobile App for Students Learning Chinese Characters Writing
PROCEEDING PAPER
2017-11-09
PENDING
4. Konsep Qimar dalam Sindiket Perjudian Siber di Sarawak: Suatu Tinjauan Awal
PROCEEDING PAPER
2018-09-22
PENDING
5. Hanzi Write it Right
JOURNAL ARTICLE
2019-04-05
YES
6. Pembangunan Aplikasi Mobile untuk Pembelajaran Tasrif dalam Kalangan Pelajar UiTM Cawangan Sarawak Kampus Mukah
PROCEEDING PAPER
2019-09-19
PENDING
7. Filantropi Islam dalam Pendidikan: Pembelajaran Tasrif Menerusi Aplikasi Mudah Alih dalam Pengajaran Bahasa Arab
PROCEEDING PAPER
2020-09-17
PENDING
8. Gymmanji 2.0: The Accounting Classification Game
PROCEEDING PAPER
2020-10-29
PENDING
9. Hanzi Swype Learning: A Mobile Application to learn Mandarin Stroke Order
PROCEEDING PAPER
2021-03-10
NO
10. Interactive educational Android mobile app for students learning Chinese characters writing
PROCEEDING PAPER
2017-11-09
YES
11. FinME 1.0 Game A digitalize educational tool for fundamentals of finance course
OTHER PUBLICATIONS
2021-09-30
12. Finance and Me (FinME) A Digital Learning Tool
OTHER PUBLICATIONS
2021-10-21
Total SCOPUS/WOS/ERA
2
 
No. Innovation Title
Innovation
Category
1. Gymmanji: The Accounting Classification Game
Innovation
2. Hanzi Write It Right
Innovation
3. Hanzi Swype Learning (HSL) Beta
Invention
4. HANZI Swype Learning (BETA)
Invention
5. Hanzi Write it Right (Advance)
Innovation
6. MyHajj
Innovation
7. Gymmanji 2.0: The Accounting Classification Game
Innovation

 

 


 

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