Project Title Gymmanji: The Accounting Classification Game
Project Category Innovation
Abstract Gymmanji is a board game designed to help students to improve their basic accounting knowledge specifically in accounting classifications. It is an interactive game that simulates actual business. Taking the gym business module as the test model, students are required to pick the business item miniatures provided and classify them into four accounting elements (assets, liabilities, revenues and expenses). The game can be played by maximum 4 players and must be solve in a given time. Results will be deliberated based on the given marks for every correct answer. At the end of the game, students are expected to have a better understanding in applying the basic accounting knowledge and having the idea of a basic business operation.
Validation Status Validated
Validation Date 2019-11-07


Staff Status
Dayang Hummida binti Abang Abdul Rahman Member
Fatin Adilah Razali Member
Shafinaz Lyana Leader
Ting Hie Ling Member
Norizuandi Bin Ibrahim Member
Mahruf Bin Abd. Rahman Member


Event Name Event Date Event Level Achievement Event Venue
6th International Innovation, Invention and Design Competition 2017 2017-11-06 UiTM Silver Casuarina@Meru, Ipoh Perak