Project Title Maths Maze
Project Category Innovation
Abstract Mathematics always on the top of the difficulty chart among students no matter which level they are. Intervention or innovation on teaching and learning Mathematics is needed to attract students’ interest on learning Mathematics. In current market, there is lack of games which allow players enjoy learning and solving mathematics problems through the process of winning the game. In our innovation, players require to use their digital devices to access the learning topics and solve different questions according to the respective topics. Our product is like a treasure hunt to find the real treasure through solving Mathematics problem to get the clue for the next step. The combination of the usage of digital devices, fun treasure hunt and learning Mathematics concept may boost up the confidence and patience of players to win the game. According to Malaysia Education Blueprint 2013 – 2025, the main target is to achieve in top third of systems on TIMSS (Trends in International Mathematics and Science Study) and PISA (Programme for International Student Assessment). The implementation of STEM (Science, Technology, Engineering, and Mathematics) education is one of the initiatives to strengthen students’ performance in Mathematics and Science, and hence increase the result in TIMSS and PISA on next circle. Our product will focus in the primary stage and follows one of the content domains in Grade 4 TIMSS 2015.
Validation Status Validated
Validation Date 2020-02-29


Staff Status
Lai Tze Wee Leader
Puteri Faida Alya binti Zainuddin Member
Rumaizah Binti Haji Che Md Nor Member


Event Name Event Date Event Level Achievement Event Venue
Sarawak Invention, Innovation and Design Expo 2019 (SIIDEx 2019) 2019-10-21 State Silver CIDB Convention Centre, Kuching, Sarawak