Project Title GRAMM O' THRONE (GOT)
Project Category Innovation
Abstract Some second language learners may find grammar lessons unpleasant as learning grammar means understanding the rules of grammar, which can be daunting, boring and intimidating. Hence, Gramm O’ Throne was created with the hope to clear these negative thoughts of learners about learning grammar by providing a fun and meaningful journey of grammar lesson through the game. The objectives of the board game are to provide a platform for learners and players to capture lessons on parts of speech and other grammatical items in non-threatening experience, to identify the effective outcomes of learning grammar through the board game and to promote great interaction among learners and players while playing the game. Gramm O’ Throne has been designed for beginners to intermediate level learners of English and is also superficially ideal to be played among family members. The structure of the questions is a mixture of easy to average level. The novelty of the game is that it is based on a royal kingdom theme. The movers, the paths, sections and designs of the game depict the honour and nobility of the game, as the first to reach the destination will be throned as the Lord of Grammar. The colourful board game has great potential value of commercialization for the language teaching industry as the contents are relevant to the syllabus of pre-diploma, diploma and primary school education. It will be a great option for the lecturers, school teachers and trainers in teaching grammar meaningfully through a different context.
Validation Status Validated
Validation Date 2020-02-29

 

Staff Status
Aiza binti Johari Member
Affidah Morni Leader
Siti Huzaimah bt. Sahari Member
Thalany bt. Kamri, Dr Member
Mohd Zaki bin Mohd Fadil Member

 

Event Name Event Date Event Level Achievement Event Venue
Sarawak Invention, Innovation and Design Expo 2019 (SIIDEx 2019) 2019-10-23 State Gold CIDB Convention Centre, Kuching, Sarawak