Project Title HexaMath
Project Category Innovation
Abstract HexaMath is an educational board game which focuses on the subject of Mathematics for primary school. The main objective of this board game is to attract students’ interest in Mathematics and at the same time can be a way of revision for UPSR in a fun way. The number of players for HexaMath are from 2 to 4 players aged 8 – 12 years old. The main goal of this game is to reach at the last pod and at the same time collect points from each of the questions from the play cards. HexaMath is one of the games from HEXAGAMES Series (Hexapodx Go!, HexaSTEM) and its main board is in hexagonal shape. HexaMath consists of 84 hexagonal units, a six-sided dice, tokens that represent the players, hexagonal play card with its own point and action cards which denote with exclamation sign. There are 4 layers on the board and each layer represents different level of questions. In term of novelty of the HexaMath, there are fewer board games in the shape of hexagon that related to Mathematics. One of the advantages of HexaMath is it uses the entertainment aspects of the game for teaching and learning process that can be used either in school or at home. This edutainment game also can increase competition among students and can be used as a helping tool in preparation for Mathematics subject.
Validation Status Validated
Validation Date 2022-06-08

 

Staff Status
Suffina binti Long Leader
Yahutazi Bin Chik Member
NORIHAM BINTI BUJANG Member

 

Event Name Event Date Event Level Achievement Event Venue
Inovasi Pengajaran dan Pembelajaran STEM Sarawak (IPPSS 2019) 2020-11-24 State Bronze CityOne Megamall Kuching Sarawak