Abstract |
Magnetic WordsmithZle Me! is a portable magnetic game that puts two
words together to form a new noun. This game is designed by following the
model of Bloom’s Taxonomy (1956) by Dr Benjamin Bloom to help players to
learn and enrich their English vocabulary. Bloom’s Taxonomy which consists
of 6 concepts (Creating, Evaluating, Analyzing, Applying, Understanding,
and Remembering) was created to promote higher forms of thinking in
education. Using Bloom’s Taxonomy, this game is designed to acquire
critical thinking skill in developing strategies by mixing and matching two
words to form a new noun in order to win the game and reach their
“DESTINATIONâ€. Players would pick random words and their skill to join two
words to become a new noun. This is the most fun way to expand their
vocabulary effectively. This is a game of mentally stimulating diversions in
discovering and exploring various words to reach their destination. The
unique features of this game is based on 4Es: Enable educators to teach
vocabulary in a fun and relaxing way, Easy to be incorporated in the
classroom, Especially crafted for English language learners with multi-level
proficiency, and Exclusively designed with economic value and sustainability
features to create a lifelong learning. The novelty of this game is the
magnetic portable concept which specifically designed for in class purposes.
The magnetic style of the board guarantees your tiles will not slip or
slide out of place. This game contributes to the individual’s development of
cognitive abilities including the need to speedily access verbal, visuospatial
and mathematical abilities. A competitive gamer will soon realize the
importance of strategizing every noun to complete the game. Additionally,
this game helps to foster communication, competitiveness and confidence
among players. Thus, if you wish to become the next wordsmith, this game
will make you become one! |