Project Title Classroom Board Game
Project Category Innovation
Abstract This classroom board game was created to help students enhance their grasp of the use of adjectives. A game sheet was created instead of using a board to be more practical and to be more user-friendly. This board game provided the opportunity for all the students in the class to think and provide the correct spelling of adjectives. It provided a platform for students to cooperate and to learn how to use adjectives in a fun manner. This game comprised four players and they played the game according to the number sequence, 1 to 4. Player number 1 started by writing an adjective on the game sheet at the place marked with a ‘Star’. Following that, the other players took their turn accordingly. Each player was given one minute to come up with an adjective and failure to do so would mean missing a turn. Each player played five rounds. It was found that students were alert throughout the board game activity. They learnt how to differentiate between adjectives and the other parts of speech. Moreover, they also learnt time- management as they had to keep to the time-limit of the game. The creation of this classroom board game activity is useful to help students to improve and raise the standard of their parts of speech (especially, adjectives) in a fun and non-threatening environment.
Validation Status Validated
Validation Date 2015-01-16

 

Staff Status
Sandra Sim Phek Lin, Dr. Leader

 

Event Name Event Date Event Level Achievement Event Venue
Certified by Deputy Rector PJI 2013-12-16 Campus Certified by Deputy Rector PJI UiTM Sarawak